Of course, we can’t account for the number of PSVR owners who happened to buy the game and only tried the VR mode as a novelty versus the number of owners who bought the game specifically for its VR support. To put the numbers into perspective, the single best selling VR game we’re aware of is Beat Saber, which announced it had sold more than 2 million copies across all major VR platforms back in March Resident Evil 7 has likely reached more than 1.25 million VR players on PSVR alone.Īnother way to put the number of Resident Evil 7 figures into perspective is a rough estimate of the revenue contribution from PSVR players which-if our best guess is 1.28 million-comes out to $50 million (assuming average price is 65% of MSRP to account for reduced pricing over time). And since we know that now 17.09% of the 5.2 million opt-in players are PSVR players, we can reason that a similar percentage of the total players are also PSVR players, which would put a best guess of the game’s total PSVR playerbase around 1.28 million players. Specifically, it lets us adjust the total number of players from the game’s opt-in data (presently 5.2 million players) up to 7.5 million players.
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That number gives us some additional insight into the full scope of the data. The latest figures from Capcom however show that the game has shipped 7.5 million units across all platforms. The official stats are only based on data from users who specifically opt-in to share them, which means they represent only a subset of the actual figures. ‘Resident Evil 7: Biohazard’ takes the historically third-person series into a first-person perspective.īut there’s a catch. Since the launch of the game we’ve been checking in on the official Resident Evil 7 stats from Capcom which explicitly state how many VR players the game has seen: That VR mode has received surprising praise for a game not built specifically for VR, and has seemingly propelled the game to be among the most successful titles on any single VR platform (whether ‘made-for-VR’ or just ‘VR-capable’).ĥ Million PlayStation VR Units Sold, Sony Announces Available on PC, Xbox One, PS4, and Nintendo Switch, the game was built primarily for traditional displays, but, on PlayStation only, the game has a VR mode which allows it to be played from start to finish on Sony’s PSVR headset.
Resident Evil 7: Biohazard is not a VR-only game.
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The success of the game’s VR mode, which is only available on PlayStation, makes it surprising that we still haven’t seen the release of the VR mode for the PC version of the game.
The article below has been updated with new analysis on the latest figures, revealing that the game’s PSVR player base could be as large as some 1,280,000 players. The share of PSVR players according to official stats has also risen from 15.96% to 17.09%, continuing a steady upward trend which suggests that the game’s long tail is increasingly comprised of VR players on PS4.
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Update (May 19th, 2020): The latest official figure from Capcom puts the sales of Resident Evil 7: Biohazard at 7.5 million units, showing continued growth since 6.8 million units at the time of our last check in 2019. This new figure, when combined with official in-game player stats, suggests that the game has achieved an impressive milestone of reaching more than 1.25 million PSVR players, making it perhaps the most successful VR title on any single platform. Capcom has announced that Resident Evil 7: Biohazard (2017) has shipped 7.5 million units.